Mapmaking Integration

Dungeondraft

The current public product page frames this as an all-in-one integration for building Forgotten Adventures style maps directly in Dungeondraft.

It should read like a dedicated product page rather than a footnote under Assets: show the scale of the packs, the free entry point and the premium monthly update flow.

Free starter pack

The public listing offers a free 2.7 sample pack so new users can try the style before committing.

Integration 3.5

The premium release is positioned as the complete pack for Dungeondraft, with FA library coverage and monthly updates.

Huge library

Current search snippets highlight 30,000+ objects, 1,000+ colorable objects, 200+ textures and floors, 35+ walls and 70+ paths.

Lead with what is actually inside the packs.

This page should explain the content in practical mapper terms: objects, recolorable pieces, terrain textures, walls, paths and the update cadence.

30,000+ objects

Use the first card to communicate the scale of the prop library and why the integration feels like a full toolkit rather than a small add-on.

Colorable pieces

The public page highlights 1,000+ colorable objects, which is a major workflow benefit for variation and palette matching.

Textures, walls and paths

Surface the terrain side too: textures, floors, wall sets and path libraries matter as much as loose props for mapmakers.

Pack Preview

Show how the integration supports whole map styles, not just isolated props.

Use these previews to represent biomes and scene families that a mapper can assemble directly inside Dungeondraft.

Search pack categories, biome sets or object families

Keep the previews oriented around workflow and style coverage

Tavern

Town

Dungeon

Forest

Desert

Arctic

Sewer

Temple

Interior kits

Furniture / clutter / walls / floors

Outdoor biomes

Terrain / foliage / paths / scatter

Colorable variants

Flexible objects / quick customization

What this page should make obvious to mappers.

Dungeondraft users care about setup speed, pack coverage and how the updates land over time. Keep those benefits front and center.

Easy entry

A free sample path lowers friction and lets the page act as a conversion step into the wider premium ecosystem.

Monthly additions

Tie the Dungeondraft page to the same release rhythm as the Assets line so the value of membership stays obvious.

Mapper-first workflow

This page should explain how the packs help users build faster inside the app, not just list technical pack contents.

Build with FA style inside Dungeondraft

Use this as the dedicated landing page for the integration.

Keep the free download path, the membership upsell and the link back to the broader Assets ecosystem in one clear place.