Ready-To-Play Encounter Maps
Battlemaps
Official Forgotten Adventures encounter maps built from FA assets, polished for tabletop prep, VTT use, and direct Foundry import.
A separate Patreon project dedicated to FA Battlemaps.

Forest Arena

Cave Gallery

Roadside Village
Official FA maps
FA assets only
VTT friendly
Dedicated team
Encounter maps made from the FA asset library.
The Battlemaps project produces high quality official Forgotten Adventures maps with a focus on versatile encounters: caves, bridges, ambush sites, settlements, dungeons, interiors, and campaign-ready locations.
Mapmaking Direction
Built for broad campaign use.
Every release is designed to work as a practical encounter space while still showing what the FA asset library can do.
Versatile scenes
Generic and campaign-friendly locations that can drop into many tables.
Variants and grids
Map releases commonly support VTT prep with grid, gridless, and visual variants.
FA visual language
All maps are built from Forgotten Adventures assets for a consistent table style.
Separate Project
A dedicated cartography line.
FA Battlemaps is supported through its own Patreon so the cartography team can keep a steady release schedule.
Standalone Patreon
Battlemaps access is separate from the Assets and Tokens membership.
Free and premium maps
The gallery includes public releases plus supporter-only expansion content.
Foundry pathway
Premium supporters can use the module workflow for faster scene imports.
Latest Additions
New maps for the table.
Recent releases from the live Battlemaps feed, with direct routes to the local release pages.
![Ancient Pyramid Temple [30x30] battlemap preview](https://new.forgotten-adventures.net/wp-content/uploads/2026/05/1-1.jpg)
May 13, 2026
Ancient Pyramid Temple [30x30]
A ceremonial ruin with symmetrical rooms, sand-worn stonework, and encounter-ready chambers.
View Map![Scavenger's Fort [35x39] battlemap preview](https://new.forgotten-adventures.net/wp-content/uploads/2026/04/1-6.jpg)
April 30, 2026
Scavenger's Fort [35x39]
A rough defensive outpost with ramshackle structures, choke points, and siege-ready approaches.
View Map![Magic Item Shop [26x39] battlemap preview](https://new.forgotten-adventures.net/wp-content/uploads/2026/04/1-11.jpg)
April 22, 2026
Magic Item Shop [26x39]
An interior shop map suited for intrigue, theft, social play, or magical mishaps.
View Map![Mushroom Ruins [35x34] battlemap preview](https://new.forgotten-adventures.net/wp-content/uploads/2026/04/1-16.jpg)
April 15, 2026
Mushroom Ruins [35x34]
Overgrown ruins framed by fungal growth, broken paths, and layered natural cover.
View Map![Mushroom Lake [28x39] battlemap preview](https://new.forgotten-adventures.net/wp-content/uploads/2026/04/1-18.jpg)
April 7, 2026
Mushroom Lake [28x39]
A bioluminescent shoreline encounter space with water, cover, and strong exploration mood.
View Map![Pirate Lair [52x64] battlemap preview](https://new.forgotten-adventures.net/wp-content/uploads/2026/03/1.png)
March 31, 2026
Pirate Lair [52x64]
A large coastal hideout built for multi-stage combat, treasure raids, and seafaring trouble.
View MapExplore The Library
Find a map by encounter type.
Use the gallery when you need a location quickly: wilderness scenes, caverns, settlements, ruins, interiors, or specific adventure-ready set pieces.

Wilderness
Roads, forests, rivers, clearings, ambushes, camps, and weather-ready outdoor encounters.
Open Gallery
Dungeons
Caves, crypts, galleries, tunnels, and underground spaces made for tactical movement.
Open Gallery
Settlements
Villages, districts, arenas, docks, and street-scale maps for social or combat scenes.
Open Gallery

Ruins
Broken temples, abandoned cathedrals, fungal ruins, and old stonework with strong lines of play.
Open Gallery
Interiors
Homes, shops, inns, guild halls, and room-by-room locations for close-quarters encounters.
Open Gallery
Foundry VTT Module
Scene packs with walls, lights, audio, and triggers.
The FA Battlemaps module imports scenes with standard Foundry setup already handled: walls, lights, ambient audio, foreground layers, overhead tiles, and dynamic scene interactions through Tagger and Monk's Active Tile Triggers.
v1.1.57
Current module
v12-v13
Foundry support
Tagger + MATT
Dependencies
https://raw.githubusercontent.com/Forgotten-Adventures/FA_Battlemaps/main/module.json
Support The Cartographers
Join the dedicated Battlemaps Patreon.
This project has its own membership line, separate from the Assets and Tokens Patreon, so support goes directly toward the official Battlemaps release schedule.
Battlemaps related links: