“The tunnels open into a strange network of fungal caverns, a series of chambers washed in dim violet light and thick with the earthy smell of damp stone, spores, and living rot.
Great mushrooms rise like trees from the cave floor while smaller caps cluster around your boots, and pale strands of mycelium spread beneath everything in soft, web-like carpets that seem almost to pulse in the gloom.
Every step brings the quiet crunch of brittle fungus, the wet drip of distant water, and the occasional whisper of spores shaken loose into the air. The ground rises and falls unpredictably, forming ledges, hollows, and steep slopes that break your line of sight and leave parts of each cavern hidden from view.
Across these three encounters, the caves never quite reveal everything at once, and you are left with the uncomfortable feeling that something could be moving just beyond the next ridge of glowing mushrooms.”
The first Mushroom Caves encounter set includes three maps designed to expand the existing region alongside the Mushroom Tavern, Mushroom Lake, and Mushroom Ruins.
You can use them for combat encounters while traveling between locations, turn one of them into the final destination of an expedition, or simply add more atmosphere and variety to your underground journeys.
Each map also comes with a few additional tiles, giving you extra options for changing the scene or adapting it to your story.
We hope you enjoy it!
Map previews:



——–Download Links——–
Squire [ $5 Tier ] Rewards
Grid & Gridless [JPG]
Knight [$10 Tier ] Rewards
[ JPG ] & [ Webp ]
Jpg/ Webp / Extra Variants /Â Overlay Tiles
Battlesmith [$15 Tier] Rewards Foundry Module can be found here (v1.2.25 + required for this map)
