Ready-To-Play Encounter Maps

Battlemaps

Official Forgotten Adventures encounter maps built from FA assets, polished for tabletop prep, VTT use, and direct Foundry import.

A separate Patreon project dedicated to FA Battlemaps.

Forest Arena map preview

Forest Arena

Cave Gallery map preview

Cave Gallery

Roadside Village map preview

Roadside Village

Official FA maps

FA assets only

VTT friendly

Dedicated team

Encounter maps made from the FA asset library.

The Battlemaps project produces high quality official Forgotten Adventures maps with a focus on versatile encounters: caves, bridges, ambush sites, settlements, dungeons, interiors, and campaign-ready locations.

Mapmaking Direction

Built for broad campaign use.

Every release is designed to work as a practical encounter space while still showing what the FA asset library can do.

Versatile scenes

Generic and campaign-friendly locations that can drop into many tables.

Variants and grids

Map releases commonly support VTT prep with grid, gridless, and visual variants.

FA visual language

All maps are built from Forgotten Adventures assets for a consistent table style.

Separate Project

A dedicated cartography line.

FA Battlemaps is supported through its own Patreon so the cartography team can keep a steady release schedule.

Standalone Patreon

Battlemaps access is separate from the Assets and Tokens membership.

Free and premium maps

The gallery includes public releases plus supporter-only expansion content.

Foundry pathway

Premium supporters can use the module workflow for faster scene imports.

Latest Additions

New maps for the table.

Recent releases from the live Battlemaps feed, with direct routes to the local release pages.

Ancient Pyramid Temple [30x30] battlemap preview

May 13, 2026

Ancient Pyramid Temple [30x30]

A ceremonial ruin with symmetrical rooms, sand-worn stonework, and encounter-ready chambers.

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Scavenger's Fort [35x39] battlemap preview

April 30, 2026

Scavenger's Fort [35x39]

A rough defensive outpost with ramshackle structures, choke points, and siege-ready approaches.

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Magic Item Shop [26x39] battlemap preview

April 22, 2026

Magic Item Shop [26x39]

An interior shop map suited for intrigue, theft, social play, or magical mishaps.

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Mushroom Ruins [35x34] battlemap preview

April 15, 2026

Mushroom Ruins [35x34]

Overgrown ruins framed by fungal growth, broken paths, and layered natural cover.

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Mushroom Lake [28x39] battlemap preview

April 7, 2026

Mushroom Lake [28x39]

A bioluminescent shoreline encounter space with water, cover, and strong exploration mood.

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Pirate Lair [52x64] battlemap preview

March 31, 2026

Pirate Lair [52x64]

A large coastal hideout built for multi-stage combat, treasure raids, and seafaring trouble.

View Map

Explore The Library

Find a map by encounter type.

Use the gallery when you need a location quickly: wilderness scenes, caverns, settlements, ruins, interiors, or specific adventure-ready set pieces.

Wilderness battlemap category preview

Wilderness

Roads, forests, rivers, clearings, ambushes, camps, and weather-ready outdoor encounters.

Open Gallery
Dungeons battlemap category preview

Dungeons

Caves, crypts, galleries, tunnels, and underground spaces made for tactical movement.

Open Gallery
Settlements battlemap category preview

Settlements

Villages, districts, arenas, docks, and street-scale maps for social or combat scenes.

Open Gallery
Desert battlemap category preview

Desert

Sun-baked crags, markets, dunes, ruins, and travel hazards for arid campaigns.

Open Gallery
Ruins battlemap category preview

Ruins

Broken temples, abandoned cathedrals, fungal ruins, and old stonework with strong lines of play.

Open Gallery
Interiors battlemap category preview

Interiors

Homes, shops, inns, guild halls, and room-by-room locations for close-quarters encounters.

Open Gallery
Foundry-ready cave gallery battlemap

Foundry VTT Module

Scene packs with walls, lights, audio, and triggers.

The FA Battlemaps module imports scenes with standard Foundry setup already handled: walls, lights, ambient audio, foreground layers, overhead tiles, and dynamic scene interactions through Tagger and Monk's Active Tile Triggers.

v1.1.57

Current module

v12-v13

Foundry support

Tagger + MATT

Dependencies

https://raw.githubusercontent.com/Forgotten-Adventures/FA_Battlemaps/main/module.json

Support The Cartographers

Join the dedicated Battlemaps Patreon.

This project has its own membership line, separate from the Assets and Tokens Patreon, so support goes directly toward the official Battlemaps release schedule.