Foundry VTT Module

FA Nexus

A Forgotten Adventures command center inside Foundry: browse tokens, assets, textures, paths, and mapmaking tools without leaving the canvas.

Current line: v0.5.1 beta for Foundry VTT v14.

FA Nexus layer manager interface in Foundry VTT

v0.5.1

Current release

v14

Foundry target

Beta

Active development

Free cloud catalog

Patreon unlocks

Foundry v14

Mapmaking tools

Your FA library, wired directly into Foundry.

Nexus gives GMs a fast way to search, place, recolor, mask, layer, flatten, and export Forgotten Adventures content while staying inside the VTT workflow.

Free core

Tokens, assets, search, layers.

The free experience makes the public FA catalog usable from a single Foundry window with placement helpers and scene organization tools.

Catalog access

Over 141,000 mapmaking assets and 1,390+ top-down tokens from the free library.

Layer Manager

Visibility, locking, level-aware groups, selection sync, drag ordering, and inline layer names.

Placement workflow

Sticky placement, randomized transforms, shadows, search folders, and bookmarks for dense libraries.

Adventurer+

Texture, path, and building tools.

Premium unlocks turn Nexus into an in-Foundry mapmaking suite for terrain blending, masks, paths, buildings, and richer FA content.

Texture painting

Brush, fill, mask, and blend texture layers using normal, overlay, soft light, multiply, screen, and add.

Tile masking

Remove parts of compatible tiles directly inside Foundry through the texture painting editor.

Building and paths

Draw structures, portals, shadows, Foundry walls, curved paths, and composite building output.

Core Tools

Built for repeated GM workflows.

Keep high-traffic tools close: layer control, texture painting, building, and token placement all stay within the same Foundry workspace.

Layer Manager

Nested elevation groups, search filters, visibility, locks, reordering, flattening, and Nexus edit actions.

Texture Painting

Paint masks, blend modes, color passes, eraser strokes, solid colors, and terrain details directly into the scene.

Building Tool

Draw walls, portals, fills, automatic shadows, Foundry walls, and composite building tiles from one editor.

Token Placement

Drop FA tokens with randomization, actor assignment, color variants, level-aware placement, and eye-height controls.

FA Nexus generated cleanup panel

Workflow Polish

Less canvas cleanup, more table-ready output.

Recent updates focus on heavy-scene reliability: generated cleanup, predictable flatten/export paths, level-aware output, better rendering stability, and denser tool panels.

Latest Nexus Updates

Recent feature drops.

May 7, 2026

v0.5: Foundry v14, masking, blend modes.

Targets Foundry v14 and adds tile masking, texture blend modes, Shadow Only mode, composite building output, and level-aware improvements.

Read Update

April 7, 2026

v0.4: Color grading and Layer Manager v2.

Adds Hue/Saturation/Brightness/Contrast controls, stronger Layer Manager organization, redesigned tool options, flatten/export polish, and performance fixes.

Read Update

Install

Search for FA Nexus in Foundry, or paste the manifest URL.

https://raw.githubusercontent.com/Forgotten-Adventures/FA-Nexus/main/module.json